Enhancement: Change the way to unmute players vocal #4313
Labels
status: pending pull request
Dependent on a pull request that is currently awaiting review.
type: enhancement
Involves an enhancement or new feature.
Issue Checklist
What is your suggestion, and why should it be implemented?
Is it possible to change how the game unmute players vocal?
I know this game mutes the vocal when player misses and won't unmute until player hit a notes, but that will cause an issue on characters who has special animation like Pico's burp.
I.need.Pico.s.dick.so.bad.rn.mp4
It feels weird and might ruin some of players experience.
As a solution, I think it would be better if the vocal is muted only while the player's miss animation is playing.
And unmute it when a miss animations switched to other animations. (like an idle animation, singing animation, or special animations for the player characters)
The text was updated successfully, but these errors were encountered: