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We need "things with health that can die" to test the basic player attack and hitboxes. Flag these to be immortal, like a training dummy.
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Done with the entity-base branch! This branch should help with #5 and #6 as well.
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Roboticy3
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We need "things with health that can die" to test the basic player attack and hitboxes. Flag these to be immortal, like a training dummy.
The text was updated successfully, but these errors were encountered: