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README.md

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@@ -9,6 +9,7 @@ This program converts `.BSP` files from Quake3 levels, and converts them to Call
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![](https://i.imgur.com/RkDPYn9.png)
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## Instructions
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1. Place every Q3 .BSP in the "BSP" folder.
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2. Run converter.exe
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3. Collect the new .MAP, .GDT, and .BAT files in the "out" folder.
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All of the map textures (and default quake3 textures) must be in
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"CoD4/texture_assets/quake3" (create the quake3 folder)
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Windows Download: https://www.dropbox.com/s/g4c7vf5km2l9a9r/Q3-CoD4%20Map%20Converter.zip?dl=1
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## Pre-Requisites
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1. [Python 3.6+](https://www.python.org/)
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2. **Optional** [Visual Studio](https://visualstudio.microsoft.com/)
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Credits: Iswenzz, NitroFire, Phelix!
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### [Download](https://github.com/Iswenzz/Q3-to-CoD4-Map-Converter/releases)
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## Contributors:
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***Note:*** If you would like to contribute to this repository, feel free to send a pull request, and I will review your code. Also feel free to post about any problems that may arise in the issues section of the repository.
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<!-- Phelix github? -->
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<a href="https://github.com/DavidMRyan"><img src="https://avatars2.githubusercontent.com/u/39206040?s=460&v=4" height=64 style="border-radius: 50%"></a>

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