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Evaluate OpenGL for shaders/lighting #12

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Lemorz56 opened this issue Oct 24, 2020 · 0 comments
Open

Evaluate OpenGL for shaders/lighting #12

Lemorz56 opened this issue Oct 24, 2020 · 0 comments
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help wanted Extra attention is needed Suggestion To do

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@Lemorz56
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Might try to use OpenGL later on for some lighting. Not sure quite yet how to implement it. Think I'll have to remake the Draw & Render functions.

@Lemorz56 Lemorz56 added help wanted Extra attention is needed To do Suggestion labels Oct 24, 2020
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