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See #24 (comment)
The motivation for doing this by default is that this is common to do.
The text was updated successfully, but these errors were encountered:
For 2D graphics when you don't zoom in/out you don't need mipmaps. That's the only case I can think of were mipmaps creates overhead.
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I don't think it is relevant any longer since we have the mipmap flag in the settings now?
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See #24 (comment)
The motivation for doing this by default is that this is common to do.
The text was updated successfully, but these errors were encountered: