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World blocks no longer tick #2662

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ianc1215 opened this issue Mar 29, 2019 · 1 comment
Closed

World blocks no longer tick #2662

ianc1215 opened this issue Mar 29, 2019 · 1 comment
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@ianc1215
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I am currently running

  • SpongeForge version: spongeforge-1.12.2-2768-7.1.6-RC3634
  • Forge version: forge-1.12.2-14.23.5.2814
  • Java version: jdk 1.8.0_201 (Oracle Java) No OpenJDK in use.
  • Operating System: Windows 10 Pro 64-bit (Client), Fedora 29 (Linux 4.20.16) (Server)
  • Plugins/Mods:
Minecraft, 
Minecraft Coder Pack, 
Forge Mod Loader, 
Minecraft Forge, 
SpongeAPI, 
Sponge, 
Additional Banners, 
Akashic Tome, 
Alternating Flux, 
AstikorCarts, 
AutoRegLib, 
Bauble Of Undying, 
Baubles, 
Better Boilers, 
BetterChunkLoader Forge Lib, 
Biomes O' Plenty, 
Bookshelf, 
BuildCraft, 
BuildCraft Builders,
BuildCraft Compat, 
BuildCraft Energy,
BuildCraft Factory, 
BuildCraft Lib, 
BuildCraft Robotics,
BuildCraft Silicon, 
BuildCraft Transport, 
Bullseye, 
Carry On, 
Cave Generator, 
Chameleon, Chisel, 
Chunk Pregenerator, 
Clay Bucket,
CoFH Core, 
CoFH World, 
CodeChicken Lib, 
Colytra, 
Corail Pillar, 
Corail Pillar - Biomes O'Plenty Extension, 
Corail Pillar - Chisel Extension, 
Corail Pillar - Forestry Extension, 
Corail Pillar - Quark Extension, 
Coralreef, 
Craftable Horse Armour [CHA&S], 
Dirt2Path, 
Dungeons2!, 
Ender Compass, 
Engineer's Doors, 
Exotic Birds, 
Familiar Fauna, 
Fast Leaf Decay, 
FastFurnace, 
FastWorkbench, 
Felling, 
FoamFix, 
FoamFixCore, 
Forestry, 
Forge Microblocks, 
Forge Multipart CBE, 
GeographiCraft, 
GottschCore, 
Hammer Core, 
Hardcore Darkness, 
HellBound, 
Immersive Cables, 
Immersive Engineering, 
Immersive Petroleum, 
Immersive Tech, 
JMFixer, 
JourneyMap, 
Lapis Stays in the Enchanting Table, 
LightningRods, 
Mantle, 
Minecraft Multipart Plugin, 
Morph-o-Tool, 
Morpheus,
MrTJPCore, 
Multithreaded Noise, 
Natura, 
Nether Foundation, 
NetherBound, 
NetherPortalFix, 
Nomadic Tents, 
Not Enough Roofs, 
Ocean Floor Classic, 
Pam's Get all the Seeds!, 
Pam's HarvestCraft, 
Potion Core, Power Chisels, 
Pretty Beaches, 
Project Table, 
ProjectRed Core, 
ProjectRed Expansion, 
ProjectRed Exploration, 
ProjectRed Fabrication, 
ProjectRed Illumination, 
ProjectRed Relocation, 
ProjectRed Transmission, 
ProjectRed Transportation, 
ProjectRed integration, 
Pumpkin Carving, 
Quark, 
Railcraft, 
Reborn Core, 
RebornStorage, 
Redstone Arsenal, 
Redstone Flux, 
Refined Storage, 
Rotten Flesh To Leather, 
Rustic, 
Rustic Thaumaturgy, 
SG Craft, 
Serene Seasons, 
Simple Flax, 
Simply Jetpacks 2, 
Solar Flux Reborn, 
Spartan Shields, 
Spartan Weaponry, 
SpongeForge, 
Storage Drawers, 
Storage Drawers Extras, 
Storage Tech, Surge, 
SwingThroughGrass, 
TP+, 
Thaumcraft, 
Thermal Cultivation, 
Thermal Dynamics, 
Thermal Expansion, 
Thermal Foundation, 
Thermal Innovation, 
Thermal Tinkering, 
Tinkers Tool Leveling, 
Tinkers' Construct, 
Torch Lever, 
Torches and Moving Light Sources, 
Treasure2!, 
Tumbleweed, 
Underground Biomes, 
UniDict, 
Unlimited Chisel Works, 
WanionLib, 
projectred-compat

Issue Description
I updated to the "latest" spongeforge as per a dev recommendation to fix a few previously reported bugs. When I launched the server I did not receive any errors indicating there was any kind of problem. However, upon logging into the world I noticed that water and lava do no decay when the source block is removed. If I place a new fluid block down the block spreads like it should. However if I pickup the source block the rest of the fluid blocks do not decay as expected, this effects water and lava.

Related to the issue above I also noticed an issue related to falling blocks. When I place a block of gravel or sand on top of a non-falling block like wood or stone and then knock the block out the gravel or sand does not fall as expected. If I place a sand or gravel block in the air with no block under it the block WILL fall. The issue appears to be when updating blocks that already exist in the world (e.g. lava, water)

latest.log

@limbo-app limbo-app added status: needs triage This label is automatically applied to new issues and pull requests to indicate they require triage version: 1.12 API 7 labels Mar 29, 2019
@gabizou
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gabizou commented Apr 12, 2019

Should've been fixed a few builds ago, had issues between ShouldFire flags for events and no events.

@gabizou gabizou closed this as completed Apr 12, 2019
@limbo-app limbo-app removed the status: needs triage This label is automatically applied to new issues and pull requests to indicate they require triage label Apr 12, 2019
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