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Changelog.md

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### v1.3.2 (12-May-2019)
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- Fixed an issue where the application crashed when trying to download videos. Updated to YoutubeExplode v4.7.
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### v1.3.1 (03-Mar-2019)
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- Fixed an issue where channel URLs were not recognized in some cases. The underlying issue was fixed in YoutubeExplode v4.6.5.

YoutubeDownloader/Properties/AssemblyInfo.cs

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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("YoutubeDownloader")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCopyright("Copyright © Alexey Golub")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.3.1.0")]
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[assembly: AssemblyFileVersion("1.3.1.0")]
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[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]
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[assembly: AssemblyVersion("1.3.2")]
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[assembly: AssemblyFileVersion("1.3.2")]

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