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大佬在WorldSerializer.Serialize() 和 WorldSerializer.Deserialize() 中并没有实例! 当初设计的目的是不是就是把场景中所有的物体进行数据导出
The text was updated successfully, but these errors were encountered:
还有我看只有2D的 ,3D 的好像不支持实现
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大佬在WorldSerializer.Serialize() 和 WorldSerializer.Deserialize() 中并没有实例! 当初设计的目的是不是就是把场景中所有的物体进行数据导出
The text was updated successfully, but these errors were encountered: