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minimax.cpp
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/**
* Author: Shrey Banga
*/
#include <cstdio>
#include <cstdlib>
#include <climits>
#include <vector>
#include <string>
#include <map>
#include <set>
#include <list>
#include <deque>
#include <algorithm>
#include <typeinfo>
#include <ctime>
#include <conio.h>
using namespace std;
#define FOR(i,a,b) for(int i = (a); i < (b); i++)
#define REP(i,n) FOR(i,0,n)
#define FORE(i,v) for(typeof(v.begin()) i = v.begin(); i != v.end(); i++)
#define GRID_SIZE 4
#define GRID_CELLS (GRID_SIZE * GRID_SIZE)
enum CellState { EMPTY = 0, CROSS = 1, ZERO = -1 };
CellState toCellState(char c) {
if(c >= 'A' && c <= 'Z')
c += 'a' - 'A';
return ((c == 'x') ? CROSS : (c == 'o' ? ZERO : EMPTY));
}
class State {
public:
State(const char str[GRID_CELLS]) {
REP(i, GRID_CELLS)
s[i] = toCellState(str[i]);
}
CellState& operator () (int i, int j) {
return s[i * GRID_SIZE + j];
}
bool operator < (const State& st) const {
// Horizontal reflection
bool eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE)
if(s[i * GRID_SIZE + j] != st.s[i * GRID_SIZE + (GRID_SIZE-1-j)]) {
eq = false;
break;
}
if(eq) return false;
// Vertical reflection
eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE)
if(s[i * GRID_SIZE + j] != st.s[(GRID_SIZE-1-i) * GRID_SIZE + j]) {
eq = false;
break;
}
if(eq) return false;
// Major Diagonal reflection
eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE)
if(s[i * GRID_SIZE + j] != st.s[j * GRID_SIZE + i]) {
eq = false;
break;
}
if(eq) return false;
// Minor Diagonal reflection
eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE)
if(s[i * GRID_SIZE + j] != st.s[(GRID_SIZE-1-j) * GRID_SIZE + (GRID_SIZE-1-i)]) {
eq = false;
break;
}
if(eq) return false;
// Rotate 90 CW
eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE) {
int ii = j;
int jj = GRID_SIZE-1-i;
if(s[i * GRID_SIZE + j] != st.s[ii * GRID_SIZE + jj]) {
eq = false;
break;
}
}
if(eq) return false;
// Rotate -90 CW
eq = true;
REP(i, GRID_SIZE)
REP(j, GRID_SIZE) {
int ii = GRID_SIZE-1-j;
int jj = i;
if(s[i * GRID_SIZE + j] != st.s[ii * GRID_SIZE + jj]) {
eq = false;
break;
}
}
if(eq) return false;
// Original
REP(i, GRID_CELLS)
if(s[i] != st.s[i])
return s[i] < st.s[i];
return false;
}
char toChar(CellState c) const {
return ((c == EMPTY) ? ' ' : ((c == CROSS) ? 'X' : 'O'));
}
void print() const {
REP(i,GRID_SIZE) {
REP(j,GRID_SIZE) {
printf(" %c ", toChar(s[i * GRID_SIZE + j]));
if(j < GRID_SIZE-1)
printf("|");
}
printf("\n");
if(i < GRID_SIZE-1) {
REP(j,GRID_SIZE) {
printf("---");
if(j < GRID_SIZE-1)
printf("+");
}
printf("\n");
}
}
printf("\n");
}
private:
CellState s[GRID_CELLS];
};
// Returns winner if finished, 2 if tied, 0 otherwise
bool isFinished(State& s, int& score) {
// Rows
REP(i,GRID_SIZE) {
int j = 1;
if(s(i,0) != EMPTY)
while(j < GRID_SIZE && (s(i,j) == s(i,j-1)))
j++;
if(j == GRID_SIZE) {
score = s(i,0);
return true;
}
}
// Columns
REP(i,GRID_SIZE) {
int j = 1;
if(s(0,i) != EMPTY)
while(j < GRID_SIZE && (s(j,i) == s(j-1,i)))
j++;
if(j == GRID_SIZE) {
score = s(0,i);
return true;
}
}
// Major Diagonal
if(s(0,0) != EMPTY) {
int i = 1;
while(i < GRID_SIZE && (s(i,i) == s(i-1,i-1)))
i++;
if(i == GRID_SIZE) {
score = s(0,0);
return true;
}
}
// Minor Diagonal
int n = GRID_SIZE-1;
if(s(n,0) != EMPTY) {
int i = 0;
while(i < n && (s(i,n-i) == s(i+1,n-i-1)))
i++;
if(i == n) {
score = s(n,0);
return true;
}
}
REP(i,GRID_SIZE)
REP(j,GRID_SIZE)
if(s(i,j) == EMPTY)
return false;
score = 0;
return true;
}
int chooseMove(State& s, bool aiTurn, int alpha, int beta, int& bestI, int& bestJ, int& movesExamined) {
++movesExamined;
int score;
if(isFinished(s, score)) {
bestI = -1;
bestJ = -1;
return score;
}
if(aiTurn) {
int bi, bj;
REP(i,GRID_SIZE)
REP(j,GRID_SIZE) {
if(s(i,j) == EMPTY) {
s(i,j) = CROSS;
score = chooseMove(s, false, alpha, beta, bi, bj, movesExamined);
s(i,j) = EMPTY;
if(score > alpha) {
alpha = score;
bestI = i;
bestJ = j;
if(beta <= alpha) {
// s(i,j) = CROSS;
// if(!isFinished(s, score)) {
// s.print();
// printf("%d %d\n\n", i, j);
// }
// s(i,j) = EMPTY;
return alpha;
}
}
}
}
return alpha;
} else {
int bi, bj;
REP(i,GRID_SIZE)
REP(j,GRID_SIZE) {
if(s(i,j) == EMPTY) {
s(i,j) = ZERO;
score = chooseMove(s, true, alpha, beta, bi, bj, movesExamined);
s(i,j) = EMPTY;
if(score < beta) {
beta = score;
bestI = i;
bestJ = j;
if(beta <= alpha)
return beta;
}
}
}
return beta;
}
}
bool makeMove(State& state, int i, int j, bool& aiMove) {
if(i < 0 || j < 0)
return false;
state(i,j) = (aiMove ? CROSS : ZERO);
aiMove = !aiMove;
return true;
}
int main() {
char str[GRID_SIZE * GRID_SIZE];
REP(i,GRID_SIZE)
REP(j,GRID_SIZE)
str[i*GRID_SIZE+j] = (' ');
State state(str);
char c;
printf("Press n to play second:\n");
c = getch();
bool aiMove = (c == 'n');
int i = -1, j = -1;
if(c == 'n') {
srand(time(NULL));
i = rand() % GRID_SIZE;
j = rand() % GRID_SIZE;
makeMove(state, i, j, aiMove);
}
int w, movesExamined = 0;
while(!isFinished(state, w)) {
if(aiMove) {
movesExamined = 0;
chooseMove(state, aiMove, -2, 2, i, j, movesExamined);
} else {
system("cls");
printf("[Examined: %d] Computer takes (%d,%d):\n", movesExamined, i, j);
state.print();
do {
printf("\nEnter your move: ");
scanf("%d %d", &i, &j);
} while(i < 0 || i >= GRID_SIZE || j < 0 || j >= GRID_SIZE || state(i,j) != EMPTY);
}
makeMove(state, i, j, aiMove);
}
system("cls");
state.print();
if(w == CROSS)
printf("Computer won!\n");
else if(w == ZERO)
printf("You won!\n");
else
printf("Tie!\n");
return 0;
}
int main2() {
char str[] = "XXOOX O ";
State state(str);
state.print();
int moves = 0;
int i, j, s = chooseMove(state, true, -2, 2, i, j, moves);
printf("%d %d %d\n", s, i, j);
return 0;
}