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@article{vygotsky_play_1967,
title = {Play and its role in the mental development of the child},
volume = {5},
number = {3},
journal = {Soviet psychology},
author = {Vygotsky, Lev S},
year = {1967},
pages = {6--18}
}
@article{martinoia_physically_2013,
title = {Physically interactive robogames: {Definition} and design guidelines},
volume = {61},
number = {8},
journal = {Robotics and Autonomous Systems},
author = {Martinoia, Diego and Calandriello, Daniele and Bonarini, Andrea},
year = {2013},
keywords = {Autonomous robot design, Human–robot interaction, Robogame, Robot entertainment, Robotic game},
pages = {739--748}
}
@article{stone_task_1999,
title = {Task decomposition, dynamic role assignment, and low-bandwidth communication for real-time strategic teamwork},
volume = {110},
number = {2},
journal = {Artificial Intelligence},
author = {Stone, Peter and Veloso, Manuela},
year = {1999},
pages = {241--273}
}
@article{yannakakis_towards_2006,
title = {Towards capturing and enhancing entertainment in computer games},
author = {Yannakakis, Georgios N. and John, Hallan},
year = {2006},
pages = {432--442}
}
@article{lopes_adaptivity_2011,
title = {Adaptivity challenges in games and simulations: a survey},
volume = {3},
number = {2},
journal = {Computational Intelligence and AI in Games, IEEE Transactions on},
author = {Lopes, Ricardo and Bidarra, Rafael},
year = {2011},
pages = {85--99}
}
@incollection{iglesias_winning_2009,
title = {The winning advantage: using opponent models in robot soccer},
booktitle = {Intelligent {Data} {Engineering} and {Automated} {Learning}-{IDEAL} 2009},
publisher = {Springer},
author = {Iglesias, José Antonio and Fernández, Juan Antonio and Villena, Ignacio Ramon and Ledezma, Agapito and Sanchis, Araceli},
year = {2009},
pages = {485--493}
}
@article{burgard_classifying_2008,
title = {Classifying efficiently the behavior of a soccer team},
journal = {Intelligent Autonomous Systems 10: IAS-10},
author = {Burgard, W and {others}},
year = {2008},
pages = {316}
}
@inproceedings{etheredge_generic_2013,
title = {A generic method for classification of player behavior},
booktitle = {Proceedings of the {Second} {AIIDE} {Workshop} on {Artificial} {Intelligence} in the {Game} {Design} {Process}, {MJ} {NELSON}, {AM} {SMITH}, and {G}. {SMITH}, {Eds}. {AAAI} {Press}, {Palo} {Alto}, {CA}},
author = {Etheredge, Marlon and Lopes, Ricardo and Bidarra, Rafael},
year = {2013}
}
@inproceedings{sukthankar_policy_2007,
title = {Policy recognition for multi-player tactical scenarios},
booktitle = {Proceedings of the 6th international joint conference on {Autonomous} agents and multiagent systems},
publisher = {ACM},
author = {Sukthankar, Gita and Sycara, Katia},
year = {2007},
pages = {16}
}
@inproceedings{sukthankar_simultaneous_2006,
title = {Simultaneous team assignment and behavior recognition from spatio-temporal agent traces},
volume = {6},
booktitle = {{AAAI}},
author = {Sukthankar, Gita and Sycara, Katia},
year = {2006},
pages = {716--721}
}
@book{wikipedia_cognition_2015,
title = {Cognition — {Wikipedia}, {The} {Free} {Encyclopedia}},
url = {https://en.wikipedia.org/wiki/Cognition},
author = {{Wikipedia}},
year = {2015},
annote = {[Online; accessed 15-December-2015]}
}
@inproceedings{bonarini_timing_2014,
title = {Timing issues in physically interacting robogames},
booktitle = {Timing in {Human}-{Robot} {Interaction} {Workshop} at 9th {ACM}/{IEEE} {Conference} on {Human}-{Robot} {Interaction}},
author = {Bonarini, Andrea},
year = {2014}
}
@inproceedings{shibata_emotional_1996,
title = {Emotional robot for intelligent system-artificial emotional creature project},
booktitle = {Robot and {Human} {Communication}, 1996., 5th {IEEE} {International} {Workshop} on},
author = {Shibata, T. and Inoue, K. and Irie, R.},
month = nov,
year = {1996},
pages = {466--471}
}
@inproceedings{weigel_kiro-table_2005,
title = {{KiRo}-{A} table soccer robot ready for the market},
booktitle = {Robotics and {Automation}, 2005. {ICRA} 2005. {Proceedings} of the 2005 {IEEE} {International} {Conference} on},
publisher = {IEEE},
author = {Weigel, Thilo},
year = {2005},
pages = {4266--4271}
}
@inproceedings{fujita_open_1997,
address = {Marina del Rey, California, USA},
series = {{AGENTS} '97},
title = {An {Open} {Architecture} for {Robot} {Entertainment}},
booktitle = {Proceedings of the {First} {International} {Conference} on {Autonomous} {Agents}},
publisher = {ACM},
author = {Fujita, Masahiro and Kageyama, Koji},
year = {1997},
pages = {435--442}
}
@incollection{fathzadeh_opponent_2007,
title = {Opponent provocation and behavior classification: {A} machine learning approach},
booktitle = {{RoboCup} 2007: {Robot} {Soccer} {World} {Cup} {XI}},
publisher = {Springer},
author = {Fathzadeh, Ramin and Mokhtari, Vahid and Kangavari, Mohammad Reza},
year = {2007},
pages = {540--547}
}
@incollection{rofer_overview_2012,
series = {Lecture {Notes} in {Computer} {Science}},
title = {An {Overview} on {Opponent} {Modeling} in {RoboCup} {Soccer} {Simulation} 2D},
volume = {7416},
isbn = {978-3-642-32059-0},
booktitle = {{RoboCup} 2011: {Robot} {Soccer} {World} {Cup} {XV}},
publisher = {Springer Berlin Heidelberg},
author = {Pourmehr, Shokoofeh and Dadkhah, Chitra},
editor = {Röfer, Thomas and Mayer, N.Michael and Savage, Jesus and Saranlı, Uluç},
year = {2012},
keywords = {Multi-agent system, Opponent Modeling, RoboCup, Robotic Soccer, Soccer Simulation 2D},
pages = {402--414}
}
@article{andrade_online_2004,
title = {Online adaptation of computer games agents: {A} reinforcement learning approach},
journal = {II Workshop de jogos e entretenimento digital},
author = {Andrade, Gustavo and Santana, Hugo and Furtado, André and Leitão, ARGA and Ramalho, Geber},
year = {2004},
pages = {105--112}
}
@inproceedings{andrade_extending_2005,
title = {Extending reinforcement learning to provide dynamic game balancing},
booktitle = {Proceedings of the {Workshop} on {Reasoning}, {Representation}, and {Learning} in {Computer} {Games}, 19th {International} {Joint} {Conference} on {Artificial} {Intelligence} ({IJCAI})},
author = {Andrade, Gustavo and Ramalho, Geber and Santana, Hugo and Corruble, Vincent},
year = {2005},
pages = {7--12}
}
@book{russell_artificial_2009,
address = {Upper Saddle River, NJ, USA},
edition = {3rd},
title = {Artificial {Intelligence}: {A} {Modern} {Approach}},
isbn = {0-13-604259-7 978-0-13-604259-4},
publisher = {Prentice Hall Press},
author = {Russell, Stuart and Norvig, Peter},
year = {2009}
}
@inproceedings{missura_online_2008,
title = {Online adaptive agent for connect four},
booktitle = {Proceedings of the {Fourth} {International} {Conference} on {Games} {Research} and {Development} {CyberGames}},
publisher = {Citeseer},
author = {Missura, Olana and Gaertner, Thomas},
year = {2008},
pages = {1--8}
}
@incollection{steffens_feature-based_2003,
title = {Feature-based declarative opponent-modelling},
booktitle = {{RoboCup} 2003: {Robot} {Soccer} {World} {Cup} {VII}},
publisher = {Springer},
author = {Steffens, Timo},
year = {2003},
pages = {125--136}
}
@inproceedings{steffens_similarity-based_2005,
title = {Similarity-based {Opponent} {Modelling} using {Imperfect} {Domain} {Theories}.},
booktitle = {{CIG}},
publisher = {Citeseer},
author = {Steffens, Timo},
year = {2005}
}
@incollection{riley_recognizing_2002,
series = {Lecture {Notes} in {Computer} {Science}},
title = {Recognizing {Probabilistic} {Opponent} {Movement} {Models}},
volume = {2377},
booktitle = {{RoboCup} 2001: {Robot} {Soccer} {World} {Cup} {V}},
publisher = {Springer Berlin Heidelberg},
author = {Riley, Patrick and Veloso, Manuela},
year = {2002},
pages = {453--458}
}
@inproceedings{marzinotto_towards_2014,
title = {Towards a unified behavior trees framework for robot control},
booktitle = {Robotics and {Automation} ({ICRA}), 2014 {IEEE} {International} {Conference} on},
publisher = {IEEE},
author = {Marzinotto, Alejandro and Colledanchise, Michele and Smith, Colin and Ogren, Petter},
year = {2014},
pages = {5420--5427}
}
@article{pereira_framework_2015,
title = {A {Framework} for {Constrained} and {Adaptive} {Behavior}-{Based} {Agents}},
journal = {arXiv preprint arXiv:1506.02312},
author = {Pereira, Renato de Pontes and Engel, Paulo Martins},
year = {2015}
}
@article{scheper_behavior_2015,
title = {Behavior {Trees} for {Evolutionary} {Robotics}},
journal = {Artificial life},
author = {Scheper, Kirk YW and Tijmons, Sjoerd and de Visser, Cornelis C and de Croon, Guido CHE},
year = {2015}
}
@book{kaminka_learning_2003,
title = {Learning the {Sequential} {Behavior} of {Teams} from {Observations}, {RoboCup}2002: {The} {Sixth} {RoboCup} {Competitions} and {Conferences}},
publisher = {Springer Verlag},
author = {Kaminka, Gal A and {others}},
year = {2003}
}
@incollection{fix_behavior_2000,
title = {On {Behavior} {Classification} in {Adversarial} {Environments}},
volume = {4},
booktitle = {Distributed {Autonomous} {Robotic} {Systems}},
publisher = {Springer, Heidelberg},
author = {Riley, Patrick and Veloso, Manuela},
editor = {{Fix}},
year = {2000},
pages = {371--380}
}
@incollection{riley_planning_2002,
title = {Planning for {Distributed} {Execution} through {Use} of {Probabilistic} {Opponent} {Models}.},
booktitle = {{AIPS}},
author = {Riley, Patrick and Veloso, Manuela M},
year = {2002},
pages = {72--82}
}
@incollection{riley_coaching_2001,
title = {Coaching a simulated soccer team by opponent model recognition},
booktitle = {Proceedings of the fifth international conference on {Autonomous} agents},
publisher = {ACM},
author = {Riley, Patrick and Veloso, Manuela},
year = {2001},
pages = {155--156}
}
@incollection{riley_empirical_2002,
title = {An empirical study of coaching},
booktitle = {Distributed {Autonomous} {Robotic} {Systems}},
publisher = {Springer},
author = {Riley, P. and Veloso, M. and Kaminka, G.},
editor = {Asama, H. and Arai, T. and Fukuda, T. and Hasegawa, T.},
year = {2002},
pages = {215--224}
}
@incollection{iglesias_comparing_2006,
title = {A comparing method of two team behaviours in the simulation coach competition},
booktitle = {Modeling {Decisions} for {Artificial} {Intelligence}},
publisher = {Springer},
author = {Iglesias, José Antonio and Ledezma, Agapito and Sanchis, Araceli},
year = {2006},
pages = {117--128}
}
@incollection{nakashima_off-line_2010,
title = {Off-line learning of soccer formations from game logs},
booktitle = {World {Automation} {Congress} ({WAC})},
author = {Nakashima, T. and Uenishi, T. and Narimoto, Y.},
year = {2010},
pages = {1--6}
}
@inproceedings{faria_machine_2010,
address = {Singapore},
title = {Machine {Learning} {Algorithms} applied to the {Classification} of {Robotic} {Soccer} {Formations} and {Opponent} {Team}},
booktitle = {Proceedings of the 2010 {IEEE} {Conference} on {Cybernetics} and {Intelligent} {Systems} ({CIS}) and {Robotics}, {Automation} and {Mechatronics} ({RAM})},
author = {Faria, B.M. and Reis, L.P. and Lau, N. and Castillo, G.},
year = {2010},
pages = {344--349}
}
@inproceedings{ahmadi_using_2004,
title = {Using a two-layered case-based reasoning for prediction in soccer coach},
booktitle = {Proceedings of the {International} {Conference} on {Machine} {Learning}; {Models}, {Technologies} and {Applications}},
author = {Ahmadi, M. and Lamjiri, A.K. and Nevisi, M.M. and Habibi, J. and Badie, K.},
year = {2004},
pages = {181--185}
}
@incollection{visser_recognizing_2001,
title = {Recognizing {Formations} in {Opponent} {Teams}},
volume = {2019},
booktitle = {{RoboCup} 2000. {LNCS} ({LNAI})},
publisher = {Springer, Heidelberg},
author = {Visser, U. and Drücker, C. and Hübner, S. and Schmidt, E. and Weland, H.-G.},
year = {2001},
pages = {391--396}
}
@inproceedings{ramos_discovering_2008,
address = {Estoril},
title = {Discovering {Tactical} {Behavior} {Patterns} {Supported} by {Topological} {Structures} in {Soccer} {Agent} {Domains}},
volume = {3},
booktitle = {International {Conference} on {Autonomous} {Agents}, {Proceedings} of the 7th {International} {Joint} {Conference} on {Autonomous} {Agents} and {Multiagent} {Systems}},
author = {Ramos, F. and Ayanegui, H.},
year = {2008},
pages = {1421--1424}
}
@incollection{ledezma_predicting_2005,
title = {Predicting {Opponent} {Actions} by {Observation}},
volume = {3276},
booktitle = {{RoboCup} 2004. {LNCS} ({LNAI})},
publisher = {Springer},
author = {Ledezma, A. and Aler, R. and Sanchiís, A. and Borrajo, D.},
editor = {Nardi, D. and Riedmiller, M. and Sammut, C. and Santos-Victor, J.},
year = {2005},
pages = {286--296}
}
@article{donkers_probabilistic_2001,
title = {Probabilistic opponent-model search},
volume = {135},
journal = {Information Sciences},
author = {Donkers, H. H. L. M. and Herik, H. J. Van Den and Uiterwijk, J. W. H. M.},
year = {2001},
pages = {3--4}
}
@article{karpinskyj_video_2014,
title = {Video game personalisation techniques: {A} comprehensive survey},
volume = {5},
number = {4},
journal = {Entertainment Computing},
author = {Karpinskyj, Stephen and Zambetta, Fabio and Cavedon, Lawrence},
year = {2014},
pages = {211 -- 218}
}
@inproceedings{machado_player_2011,
title = {Player modeling: {Towards} a common taxonomy},
booktitle = {Computer {Games} ({CGAMES}), 2011 16th {International} {Conference} on},
author = {Machado, M.C. and Fantini, E.P.C. and Chaimowicz, L.},
month = jul,
year = {2011},
pages = {50--57}
}
@inproceedings{shaker_towards_2010,
title = {Towards {Automatic} {Personalized} {Content} {Generation} for {Platform} {Games}.},
booktitle = {{AIIDE}},
author = {Shaker, Noor and Yannakakis, Georgios N and Togelius, Julian},
year = {2010}
}
@inproceedings{hunicke_ai_2004,
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