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Currently, if a user deletes a layer in the GUI a reference to that layers will be hanging around in self.tile_layers. This will lead to undefined behaviour.
Need to settle on how to handle layer deletions. If a user deletes a tile from the GUI, should that tile still be stitched and fused into the final image? At the minimum when a user deletes all tile layers the widget should reset it's internal state to gracefully close open file handles and clear the internal ImageMosaic class.
The text was updated successfully, but these errors were encountered:
Currently, if a user deletes a layer in the GUI a reference to that layers will be hanging around in
self.tile_layers
. This will lead to undefined behaviour.Need to settle on how to handle layer deletions. If a user deletes a tile from the GUI, should that tile still be stitched and fused into the final image? At the minimum when a user deletes all tile layers the widget should reset it's internal state to gracefully close open file handles and clear the internal
ImageMosaic
class.The text was updated successfully, but these errors were encountered: