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Sketcher_GUI.hxx
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/**
* \file Sketcher_GUI.hxx
* \brief Header file for the class Sketcher_GUI
* \author <a href="mailto:[email protected]?subject=Sketcher_GUI.hxx">Sergei Maslov</a>
*/
#ifndef SKETCHER_GUI_H
#define SKETCHER_GUI_H
#include "Sketcher_Object.hxx"
#include <gp_Ax3.hxx>
class Sketcher_GUI
{
public:
/**
* \fn Sketcher_GUI()
* \brief Constructs a Sketcher_GUI
*/
Sketcher_GUI();
/**
* \fn ~Sketcher_GUI()
* \brief destructor
*/
~Sketcher_GUI();
/**
* \fn SetContext(Handle(AIS_InteractiveContext)& theContext)
* \brief pass context to property classes
* \return void
* \param theContext Handle(AIS_InteractiveContext)&
*/
virtual void SetContext (Handle(AIS_InteractiveContext)& theContext) = 0;
/**
* \fn SetAx3(const gp_Ax3& theAx3)
* \brief pass coordinate system to property classes
* \return void
* \param theAx3 const gp_Ax3&
*/
virtual void SetAx3 (const gp_Ax3& theAx3) = 0;
/**
* \fn SetSketcher_Object(Handle(Sketcher_Object)& CurObject)
* \brief determine property to show, pass object to this property class
* \return void
* \param CurObject Handle(Sketcher_Object)&
*/
virtual void SetSketcher_Object(Handle(Sketcher_Object)& CurObject) = 0;
};
#endif