-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgame.js
78 lines (63 loc) · 1.68 KB
/
game.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
var buttoncolors = ["red", "blue","green","yellow"];
var gamepattern = [];
var userclickedpattern = [];
var level = 0;
var t = true;
function nextsequence(){
userclickedpattern = [];
level++;
$("h1").text("Level " + level);
var randomnumber = Math.floor(Math.random()*4);
var randomChosenColour = buttoncolors[randomnumber];
gamepattern.push(randomChosenColour);
playSound(randomChosenColour);
animatepress(randomChosenColour);
}
$(".btn").click(function handler(){
var userchosencolor = $(this).attr("id");
userclickedpattern.push(userchosencolor);
playSound(userchosencolor);
animatepress(userchosencolor);
checkanswer(userclickedpattern.length - 1);
});
$(document).keypress(function(){
if (t) {
$("#level-title").text("Level " + level);
nextsequence();
t = false;
}
});
function animatepress(nomnom){
$("#" + nomnom).fadeOut(100).fadeIn(100).fadeOut(100).fadeIn(100);
}
function playSound(name) {
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function checkanswer(currentLevel){
if (gamepattern[currentLevel] === userclickedpattern[currentLevel]) {
console.log("success");
if (userclickedpattern.length === gamepattern.length){
setTimeout(function () {
nextsequence();
}, 1000);
}
} else {
var wrong = new Audio('sounds/wrong.mp3');
wrong.play();
gameover();
$("h1").text("Game Over, Press Any Key to Restart");
startover();
}
}
function gameover(){
$(".body").addClass("game-over");
setTimeout( function(){
$(".body").removeClass("game-over");
},200);
}
function startover(){
level = 0;
t = true;
gamepattern = [];
}