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God Eater Burst / 2 Instant Crash #5269
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I/NativeApp( 5671): Creating 1440 x 816 FBO using separate stencil |
maybe this related to crash after subsequent mission in GE2? |
I highly doubt it. This crashes before the game even loads up and I tested by going back and forth between the two build I mentioned. The later one crashed every time and the earlier one worked every time. I also tried some other games and the same happened on Monster Hunter 3. Seems to be a lot of the games that do the PSN DLC verification on start. |
And these games work fine on Windows? -[Unknown] |
MHP 3rd isn't crashing on my ancient tablet with 0.9.6-689-g432a43f, so it could be a settings issue, maybe? |
I don't use Windows (Crazy, right?). As far as settings, they are all default except my frameskip is set to 2. Oh, and I changed the nickname of the device, if that matters. Hmm, it was still broken on the newest commit (432a43f) an hour ago, but I went back to check my settings and now it works. Still broken on the previous one, but I guess it doesn't really matter how it corrected itself if it did. |
Both crash instantly when using 60e44c4
Not an issue with 3249a9a
Nvidia Shield Android 4.2
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