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Terrain "hole" rendered when terrain tiles are missing #4859
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All terrain tiles have a border to prevent holes in the terrain, see: But for missing tiles I don't know what the behavior is. Can you clarify the issue here, I'm not sure I understand the problem statement. |
Sure. I've removed my thoughts about what is causing this so the problem statement is more clear, and added a separate issue for the problem with render test infrastructure: #4862 |
What are your expectations on this? AFAIK, there's no hole it's just that it's getting rendered as if there were no elevation |
@HarelM is more info still needed here? |
Is this a new issue that started from version 5 or does this exists from when the test when created? |
This issue appears in the
terrain/fog
render test. A hole appears in the rendered image.Expected:

Actual:

Actual (drawn over a red background to demonstrate the transparent "hole" near the horizon):

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