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Ability to manipulate flatimages after creation #141

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Blad3forc3 opened this issue Dec 21, 2024 · 2 comments
Open

Ability to manipulate flatimages after creation #141

Blad3forc3 opened this issue Dec 21, 2024 · 2 comments

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@Blad3forc3
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Blad3forc3 commented Dec 21, 2024

Hi Ruan,

Could there be like a mini editor built into the program to extract layer files from a previously created flatimage and then extract the wine prefix itself? Also if loading up a previously created flatimage could an option to change the icon be added as well?

@ruanformigoni
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Hello! Thanks for the suggestions!

Could there be like a mini editor built into the program to extract layer files from a previously created flatimage and then extract the wine prefix itself?

I'll include command-line options for layer extraction in a future version of flatimage.

Also if loading up a previously created flatimage could an option to change the icon be added as well?

Could you please expand on that? You mean change the icon of a project in the creator?

@Blad3forc3
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Hi Ruan,

I was just wondering if it would be possible to load an already created flatimage in gameimage and alter things like change the icon, extract the wineprefix

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