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Could there be like a mini editor built into the program to extract layer files from a previously created flatimage and then extract the wine prefix itself? Also if loading up a previously created flatimage could an option to change the icon be added as well?
The text was updated successfully, but these errors were encountered:
Could there be like a mini editor built into the program to extract layer files from a previously created flatimage and then extract the wine prefix itself?
I'll include command-line options for layer extraction in a future version of flatimage.
Also if loading up a previously created flatimage could an option to change the icon be added as well?
Could you please expand on that? You mean change the icon of a project in the creator?
I was just wondering if it would be possible to load an already created flatimage in gameimage and alter things like change the icon, extract the wineprefix
Hi Ruan,
Could there be like a mini editor built into the program to extract layer files from a previously created flatimage and then extract the wine prefix itself? Also if loading up a previously created flatimage could an option to change the icon be added as well?
The text was updated successfully, but these errors were encountered: