Implement Animations in w0_d3 Final Part #167
Labels
Animation
good first issue
Good for newcomers
PR Pending
There is a PR for this that has changes requested or needs to be reviewed
Fix Animation in w0_d3 Final Part
Description
The animation refers to which characters appear on screen when they are relevant to the conversation, positioning them on screen so they look aesthetically pleasing, and opening and closing their mouths when they are/aren't speaking. This needs to be made consistent with what is happening in the game/script in the coding scene of w0_d3 near the end. This only needs to be completed for the final part of the day which is when they are in the parking lot.
Objective
Resources
Collaboration
Expected Deliverables
Additional Context
Severity: High
Priority: High
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