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Make a simple chat screen using Supabase Realtime Broadcasts. Don't worry about connecting clients to specific channel, use a placeholder channel of your choice, so it is okay for anyone to receive messages. It is also okay for messages to not get received people not connected. For now should also use the userId (get that from authStore) for the username of the person receiving/sending
The text was updated successfully, but these errors were encountered:
rdg922
added
discussion
finalize some idea, non-ui/ux/game design related
game design
discuss how games should work. NOT implementation related. Ex: default values for balancing?
feature
New feature that will get its own branch
frontend
anything react-native related
and removed
game design
discuss how games should work. NOT implementation related. Ex: default values for balancing?
discussion
finalize some idea, non-ui/ux/game design related
labels
Feb 10, 2025
Make a simple chat screen using Supabase Realtime Broadcasts. Don't worry about connecting clients to specific channel, use a placeholder channel of your choice, so it is okay for anyone to receive messages. It is also okay for messages to not get received people not connected. For now should also use the userId (get that from authStore) for the username of the person receiving/sending
The text was updated successfully, but these errors were encountered: