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Web users can move around the world (position coordinates), but their head direction is not updated:
Relevant packets: entity_move_look (x,y,z are handled, but not yaw and pitch), entity_head_rotation (headYaw), position_look (yaw and pitch fields)
Requires wiring up to the voxel.js client camera, may also need changes to mineflayer but should be able to use the bot.look(yaw, pitch, [force], [callback]) API: https://github.com/PrismarineJS/mineflayer/blob/master/doc/api.md#botlookyaw-pitch-force-callback
bot.look(yaw, pitch, [force], [callback])
The text was updated successfully, but these errors were encountered:
The client does reposition its head, but only to look at the target block when digging (part of mineflayer)
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Web users can move around the world (position coordinates), but their head direction is not updated:
Relevant packets: entity_move_look (x,y,z are handled, but not yaw and pitch), entity_head_rotation (headYaw), position_look (yaw and pitch fields)
Requires wiring up to the voxel.js client camera, may also need changes to mineflayer but should be able to use the
bot.look(yaw, pitch, [force], [callback])
API: https://github.com/PrismarineJS/mineflayer/blob/master/doc/api.md#botlookyaw-pitch-force-callbackThe text was updated successfully, but these errors were encountered: