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Bjorn siegert adsk patch 1 #246

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15 changes: 10 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,14 @@ USD proxies in Viewport 2.0? Some potential reasons include:
- HdStorm is extensible: you can create plugins for custom objects, which then allows
them to be displayed not just in Maya, but any Hydra-enabled application

## Supported Functionality
- Rendering of Maya geometry nodes and animation playback
- Full support of MaterialX with Storm
- Isolate select and object filtering (Show Menu) for Maya geometry, USD prims and any other Hydra prims
- Picking and selection highlighting of geo and geomsubset prims including prototypes and instances
- [Light weight interface](./doc/flowViewportToolkit.md) to integrate custom Scene Index Filter plugins
- Supported display modes: Bounding Box, Wireframe on shaded, Wireframe, Usd Default Material, Textured, All Lights

## Known Limitations

- Limited Maya material support:
Expand All @@ -50,7 +58,6 @@ USD proxies in Viewport 2.0? Some potential reasons include:
- Hydra shading differs from Maya's Viewport 2.0
- Animation Ghosting has the wrong shading
- Backface Culling
- Isolate Select only functions with Maya nodes
- Following Maya node types are not rendered:
- Bifrost
- nParticles
Expand All @@ -59,21 +66,19 @@ USD proxies in Viewport 2.0? Some potential reasons include:
- Maya's volume and ambient light
- Current limitations with USD:
- Maya layers don't show effect
- Viewport display modes like Xray, wireframe or default shading are not supported yet
- Not supported viewport display modes: Xray, Flat Shading
- Gprims currently don't cast shadows in Storm
- No material bindings on GeomSubsets (Hydra v2 limitation)

## Limitations with Storm
- Screen space effects like depth of field and motion blur or Hardware Fog are not supported
- Limited shadow quality of lights
- Long loading times and low viewport performance with MaterialX materials with Storm


## Detailed Documentation

+ [Contributing](./doc/CONTRIBUTING.md)
+ [Building the mayaHydra.mll plugin](./doc/build.md)
+ [Coding guidelines](./doc/codingGuidelines.md)
+ [License](./doc/LICENSE.md)
+ [Plugin documentation](./README_DOC.md)
+ [Flow viewport toolkit documentation](./doc/flowViewportToolkit.md)
+ [Flow viewport toolkit documentation](./doc/flowViewportToolkit.md)
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