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highlighting items problem #59
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@burner1024 my install went like this: |
how do you run F2? full cmd. |
from fallout2 directory, just with: "wine ./fallout2HR.exe", like this:
this snippet was full run: start game, load save, test shift (for highlight, which did not work), and then quit game. |
you need to pass dll overrides: |
when i do that, there is some things happening: full error output: |
Current sfall is 4.2.x, 3.3 is what RP 2.3.3 used. Yes, you better start anew. |
while waiting for your reply i went ahead and deleted my wine prefix (rm -fr .wine/) here is full log (both install of fallout2 and rp_v16 and running/quiting the game, with and without the dll override) |
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doing winetricks csmt=off made the game to start normaly (no more speed issue, pointer moving normally again and all). i include log, dir listing and dll as per requested. i also join some system info, just in case it can be relevant. |
Apparently you still have old sfall (which is what causing the crash now). Not sure why that happens. |
for sfall, all i can say is that i only installed fallout2 from gog and rp_v16. |
ok, i went ahead and downloaded sfall 4.6.2 from https://sourceforge.net/projects/sfall/files/sfall/sfall_4.2.6.7z/download |
It doesn't. You can extract it yourself to verify. |
maybe i don't have the correct version of rp_v16 ?
as you saw through the logs, i only installed fallout2 itself and rp_v16. (i even made new wine prefix) i only see: |
3.2 comes with GoG installer. But for some reason, on your machine, RPU installer doesn't overwrite it with newer version like it should (and like it does on mine). I thought it might've to do with x32/x64 thing, but now I tried a 64 bit prefix, and it still does overwrite the dll correctly. There's only one v16. Like I said, you can unpack it yourself with, say, innounp and check the files inside. What you can try (probably in a separate wine prefix, to avoid touching your game which is now working fine) is to set up everything anew, but with logging enabled. Maybe that'll shed some light. |
ah that explains it.. at least partialy. those sfall 3.2 couldn't have come from nowhere. now i know it comes from gog package..ok. well, my distro is a bit exotic, it's a non-systemd flavor of arch linux. maybe there's bits of wine left relying on some systemd process and since it's not there at all, that part gets dropped ? i have no idea, just blind guessing here. if you want to test things more, to find out root cause of this, and you think i might be of some use, please let me know. |
I don't know. The next step would be to provide innosetup log. How to get it, I outlined in the previous message. |
first i need to install innosetup-6.0.5.exe and then run:
in a new wine prefix, |
You don't need to install innosetup.
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alright, i've created a new wine prefix with here is full log: and here's rp_v16 log: |
Hmm, it says
Can you verify whether they are old or new versions? |
the ones i get after plain install of both gog-fallout2 and rpu_v16.exe:
the ones i get after manually install sfall 4.6.2 on top of gog-fallout2 + rpu_v16.exe:
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Well, I'm at a loss. The log reports installing them correctly. Inno even has |
i can make a video of the whole install if you need. |
Unfortunately, that won't help. |
Describe the bug
highlighting items doesn't work for me.
i tried to modify ddraw.ini to change ToggleItemHighlightsKey=42 (left shift) to 54 (right shift)
but they did not work. neither 42 nor 54
To Reproduce
press shift key: nothing happens
Expected behavior
pressing shift key should highlight items
Actual behavior
no highlight
Savegame
rats cave in klamath
SLOT04.zip
Screenshots
no highlight, so nothing to show
Environment
running with wine 5.12, on arch based linux.
everything else seems to work, including high resolutions but i cannot figure how to have item highlight working.
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