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[Scene] Add Z-ordering and event cancellation
CI #286: Commit 9b9a7cd pushed by JoelOtter
March 10, 2025 23:53 3m 44s main
March 10, 2025 23:53 3m 44s
[Scene][UI] Add scroll pane component
CI #285: Commit dfe2fda pushed by JoelOtter
March 5, 2025 22:18 5m 42s main
March 5, 2025 22:18 5m 42s
[Core][SDL] Add mouse wheel support in SDL
CI #284: Commit 2ecbf4b pushed by JoelOtter
March 5, 2025 22:13 6m 29s main
March 5, 2025 22:13 6m 29s
[OpenGL][Metal] Add scissor test
CI #283: Commit 4ef90e6 pushed by JoelOtter
February 25, 2025 21:06 4m 3s main
February 25, 2025 21:06 4m 3s
[Core] Clamp colour interpolation to >0
CI #282: Commit 8d172f9 pushed by JoelOtter
February 23, 2025 17:14 3m 39s main
February 23, 2025 17:14 3m 39s
[CI/Web] Install mesa on web build
CI #281: Commit 959b3ee pushed by JoelOtter
February 22, 2025 18:22 4m 44s main
February 22, 2025 18:22 4m 44s
[Core] Add M_PI defines
CI #280: Commit 9e32814 pushed by JoelOtter
February 22, 2025 17:49 3m 30s main
February 22, 2025 17:49 3m 30s
[Core] Add swing interpolations
CI #279: Commit 82a433c pushed by JoelOtter
February 22, 2025 17:46 2m 53s main
February 22, 2025 17:46 2m 53s
[Core] Add interpolation functions
CI #278: Commit 6b985b0 pushed by JoelOtter
February 22, 2025 14:16 2m 52s main
February 22, 2025 14:16 2m 52s
[SoLoud] Stop audio on dispose
CI #277: Commit 6d5cbfb pushed by JoelOtter
February 16, 2025 21:29 5m 28s main
February 16, 2025 21:29 5m 28s
[SDL] Add insets to debug UI
CI #276: Commit 8ef1b30 pushed by JoelOtter
February 9, 2025 16:48 3m 40s main
February 9, 2025 16:48 3m 40s
[UI] Add container widget
CI #275: Commit 5e9706b pushed by JoelOtter
February 8, 2025 18:26 3m 37s main
February 8, 2025 18:26 3m 37s
[Tools] Fix atlas pack on windows
CI #274: Commit 1961cb4 pushed by JoelOtter
February 6, 2025 18:35 3m 23s main
February 6, 2025 18:35 3m 23s
[Tools] Add recursive atlas packing
CI #273: Commit 3aff76e pushed by JoelOtter
February 1, 2025 17:23 2m 50s main
February 1, 2025 17:23 2m 50s
[Windows] Various small fixes
CI #272: Commit ee0e801 pushed by JoelOtter
January 27, 2025 19:07 3m 41s main
January 27, 2025 19:07 3m 41s
[Scene/UI] Add logic to extract nodes back out of hierarchy
CI #271: Commit 9da060f pushed by JoelOtter
January 26, 2025 22:26 3m 18s main
January 26, 2025 22:26 3m 18s
[SDL] Support dark mode detection
CI #270: Commit 9de8489 pushed by JoelOtter
January 25, 2025 11:50 3m 29s main
January 25, 2025 11:50 3m 29s
[SDL] Migrate to SDL3 (#22)
CI #269: Commit f5ae3c2 pushed by JoelOtter
January 25, 2025 11:39 7m 13s main
January 25, 2025 11:39 7m 13s
[SDL] Migrate to SDL3
CI #268: Pull request #22 synchronize by JoelOtter
January 25, 2025 11:26 3m 48s sdl3
January 25, 2025 11:26 3m 48s
[SDL] Migrate to SDL3
CI #267: Pull request #22 synchronize by JoelOtter
January 25, 2025 11:11 5m 29s sdl3
January 25, 2025 11:11 5m 29s
[SDL] Migrate to SDL3
CI #266: Pull request #22 synchronize by JoelOtter
January 25, 2025 10:55 4m 2s sdl3
January 25, 2025 10:55 4m 2s
[SDL] Migrate to SDL3
CI #265: Pull request #22 synchronize by JoelOtter
January 25, 2025 10:54 4m 12s sdl3
January 25, 2025 10:54 4m 12s
[SDL] Migrate to SDL3
CI #264: Pull request #22 synchronize by JoelOtter
January 25, 2025 10:51 3m 54s sdl3
January 25, 2025 10:51 3m 54s
[SDL] Migrate to SDL3
CI #263: Pull request #22 opened by JoelOtter
January 25, 2025 10:37 7m 47s sdl3
January 25, 2025 10:37 7m 47s
[Metal][OpenGL] Add function to draw rects with gradient
CI #262: Commit 78fb041 pushed by JoelOtter
January 23, 2025 09:51 6m 26s main
January 23, 2025 09:51 6m 26s