Light based platformer
- Platformer
- When the player moves the light grows brighter.
- When the player is not moving the light grows dimmer.
- The player takes damage when stying in the dark too long.
- Enemies are atrackted to light.
- Player lives represent Hope.
- Engine: Godot 3.2.1
- 2D pixel assets: Aseprite
- Tileset creator: Tilesetter
- Audio recording: Audacity
- Music: Ableton Live
- Vector design: Affinity Designer