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SanderVanhove/keep-it-alight

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keep-it-alight

Light based platformer

Ludum Dare 46 submission.

Concept

  • Platformer
  • When the player moves the light grows brighter.
  • When the player is not moving the light grows dimmer.
  • The player takes damage when stying in the dark too long.
  • Enemies are atrackted to light.
  • Player lives represent Hope.

Stack

  • Engine: Godot 3.2.1
  • 2D pixel assets: Aseprite
  • Tileset creator: Tilesetter
  • Audio recording: Audacity
  • Music: Ableton Live
  • Vector design: Affinity Designer

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Light based platformer

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