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Adjust the res fix to only apply to Jitteruv
QuIC Organization Repolinter #13: Commit 4ea5e8b pushed by RodrigoHolztrattner-QuIC
January 16, 2025 16:19 43s main
January 16, 2025 16:19 43s
Update sgsr2 remaining shaders with res fix (outputSizeRcp -> renderS…
QuIC Organization Repolinter #12: Commit a8827c9 pushed by RodrigoHolztrattner-QuIC
January 15, 2025 16:36 44s main
January 15, 2025 16:36 44s
Fix FS version Jitteruv calculation
QuIC Organization Repolinter #11: Commit d1b34ce pushed by RodrigoHolztrattner-QuIC
January 8, 2025 21:51 44s main
January 8, 2025 21:51 44s
Update shader resources to follow expected syntax for Vulkan integration
QuIC Organization Repolinter #10: Commit f1bfc4c pushed by RodrigoHolztrattner-QuIC
December 13, 2024 21:07 42s main
December 13, 2024 21:07 42s
Fix SGSR2 version history date
QuIC Organization Repolinter #9: Commit b3fbce4 pushed by RodrigoHolztrattner-QuIC
October 25, 2024 16:22 48s main
October 25, 2024 16:22 48s
Adjust some SGSR2 uniform buffer variable calculations
QuIC Organization Repolinter #8: Commit a5be7e3 pushed by RodrigoHolztrattner-QuIC
October 24, 2024 22:16 50s main
October 24, 2024 22:16 50s
Fix wrong internal links
QuIC Organization Repolinter #7: Commit 3567107 pushed by RodrigoHolztrattner-QuIC
October 22, 2024 17:35 43s main
October 22, 2024 17:35 43s
SGSR2 official release
QuIC Organization Repolinter #6: Commit dde2085 pushed by RodrigoHolztrattner-QuIC
October 22, 2024 17:12 47s main
October 22, 2024 17:12 47s