Gizmos draw below UI #18177
Labels
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Bevy version
0.15.3
Bug
i have blocked out some UI using CSS grids, see the image:
I removed the background color on some of the middle UI parts such that the gizmos are visible.
If I don't spawn the grid CSS hierarchy at all:
I expected to see all of these gizmos on top of the UI in the first image.
I have tried to make gizmos belong to render layers=1 via gizmo configs and having an additional camera with order=1, render layers=1 in order to render on top, but this had no effect.
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