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Pull requests list

bevy_reflect: bump petgraph dependency A-Animation Make things move and change over time A-Reflection Runtime information about types C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#18174 opened Mar 6, 2025 by flokli Loading…
Queued component registration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18173 opened Mar 6, 2025 by ElliottjPierce Loading…
Rustdoc: Restore visibility of required components A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#18171 opened Mar 6, 2025 by SpecificProtagonist Loading…
Create cfg aliases for bevy_app C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Controversial There is active debate or serious implications around merging this PR
#18170 opened Mar 6, 2025 by hukasu Draft
Document required components with a marker trait A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Macros Code that generates Rust code S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#18169 opened Mar 6, 2025 by bushrat011899 Loading… 0.16
Add a scale_factor parameter to Val::resolve A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18164 opened Mar 5, 2025 by ickshonpe Loading…
Consolidate together Bevy's TaskPools [adopted] A-Tasks Tools for parallel and async work C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18163 opened Mar 5, 2025 by hymm Draft
4 tasks
Combine Query and QueryLens using a type parameter for state A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18162 opened Mar 5, 2025 by chescock Loading…
Remove lifetime from QueryEntityError A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#18157 opened Mar 5, 2025 by bushrat011899 Loading… 0.16
Add LeafNode to forbid adding Node children to certain Nodes A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18156 opened Mar 4, 2025 by bytemunch Loading…
rendering regression: mention in pr comment that the solution could be to update the pr A-Build-System Related to build systems or continuous integration D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18153 opened Mar 4, 2025 by mockersf Loading…
Remove insert_or_spawn function family A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes
#18148 opened Mar 3, 2025 by ElliottjPierce Loading… 0.17
Deprecate insert_or_spawn function family A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes
#18147 opened Mar 3, 2025 by ElliottjPierce Loading…
1 task done
0.16
BevyError: Bevy's new catch-all error type A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18144 opened Mar 3, 2025 by cart Loading… 0.16
UI Node Gradients A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18139 opened Mar 3, 2025 by ickshonpe Loading…
wrap EntityIndexMap/Set slices as well A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18134 opened Mar 3, 2025 by Victoronz Loading…
Pad out binding arrays to their full length if partially bound binding arrays aren't supported. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18126 opened Mar 3, 2025 by pcwalton Loading… 0.16
Make buffer binding arrays emit bind group layout entries and bindless resource descriptors again. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18125 opened Mar 3, 2025 by pcwalton Loading… 0.16
Deprecate Query::get_many (etc) and make many return a Result A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#18120 opened Mar 2, 2025 by alice-i-cecile Loading… 0.16
Partially fix panics when setting WGPU_SETTINGS_PRIO=webgl2 A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-WebGL2 Specific to the WebGL2 render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18113 opened Mar 2, 2025 by greeble-dev Loading… 0.16
Decoupled naga for wgpu testing A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Testing A change that impacts how we test Bevy or how users test their apps S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18099 opened Mar 1, 2025 by JMS55 Loading…
Transform Propagation Optimization: Static Subtree Marking A-Transform Translations, rotations and scales C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18093 opened Feb 28, 2025 by aevyrie Loading… 0.16
AssetServer out of bounds protection A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18088 opened Feb 28, 2025 by Threadzless Loading…
ProTip! Follow long discussions with comments:>50.