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Fix calculation of block count with npot textures #73

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seanharmer
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When using npot textures and a non-unity block size, e.g. a
compressed format, the calculation of block count cannot be
caculated by dividing the base level block count by 2^Level as
sometimes we need an extra block. This is often only evident with
the higher mip levels.

When using npot textures and a non-unity block size, e.g. a
compressed format, the calculation of block count cannot be
caculated by dividing the base level block count by 2^Level as
sometimes we need an extra block. This is often only evident with
the higher mip levels.
Groovounet added a commit that referenced this pull request Mar 3, 2016
@Groovounet Groovounet self-assigned this Mar 3, 2016
@Groovounet Groovounet added this to the 0.8.1 milestone Mar 3, 2016
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This issue is now fixed in master branch for GLI 0.8.1 release,

Thanks for reporting the bug and digging into it!

@Groovounet Groovounet closed this Mar 3, 2016
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