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Simple demo for reference, showing how to use the simple-2d-engine

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simple 2d engine demo

This repo is a demo of how to use the simple 2d engine.

Demo

In this demo you can see:

  • How to wire up the engine by providing the right implementation of the "manager" classes depending on the platform you're running the engine on. Manager classes are: GraphicsManager, SoundManager, InputManager and ResourceManager.
  • How to setup views
  • How to move, rotate and scale Sprites
  • How to setup textured Sprites
  • How to read player input (keyboard or touch screen)
  • How to build a scene graph where the children sprites behave according to the position/scale/orientation of parent Sprites
  • How to setup and use Shaders
  • How to play songs and sounds
  • How to render text

When checking out the repo, make sure to pull the submodules too:

git submodule update --init --recursive

The repo is structured as follows:

  • src: code of the Sample Game. Here you can see how to implement things using the engine.
  • assets: images and shaders used by the sample game
  • projects: project files to run the sample game in different platforms
  • simple-2d-engine: code of the engine

OSX

The osx build is in projects/osx. Here are the steps to run this project on OSX:

  • install and update Xcode
  • install xcode command line tools xcode-select --install
  • install homebrew

Once homebrew is installed, use the terminal to install the following dependencies:

brew install cmake
brew install glfw
brew install sdl2
brew install sdl2_mixer
brew install freetype

After installing all the dependencies, to build and run the game, use cmake and make:

cd projects/osx
cmake .
make
./simple-2d-engine-demo //execute the game

If you use VS Code there's a launch configuration called (lldb) Launch Sample Game that does the steps described above for you.

Android

Install Android Studio on your system, open it, and open the project at projects/android/. Then run "Build".

The cmake file "CMakeLists.txt" is located at: projects/android/app/src/main/cpp. There you can find all the build configuration.

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