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godot: init module and lib #6535

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@brckd brckd commented Feb 26, 2025

Description

This adds the programs.godot module with support for editor configurations and text editor themes. It's accompanied by the godot library module which exposes constructors for godot data types.

Checklist

  • Change is backwards compatible.

  • Code formatted with ./format.

  • Code tested through nix-shell --pure tests -A run.all
    or nix build --reference-lock-file flake.lock ./tests#test-all using Flakes.

  • Test cases updated/added. See example.

  • Commit messages are formatted like

    {component}: {description}
    
    {long description}
    

    See CONTRIBUTING for more information and recent commit messages for examples.

  • If this PR adds a new module

    • Added myself as module maintainer. See example.

Maintainer CC

This adds the `programs.godot` module with support for editor
configurations and text editor themes. It's accompanied by the `godot`
library module which exposes constructors for godot data types.
@brckd
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brckd commented Feb 26, 2025

Nevermind, Godot seems to override the editor settings file. Declaring text themes work, but they have to be manually selected for that reason.

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