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Some user menu buttons aren't synced #118
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Checked: Sync in general works. So after #126 is complete we need to switch from KPrefabeId to our own MultiplayerIds and the sync will work reliably. |
This is more reliable way to identify objects and sync those created after hard sync.
This is more reliable way to identify objects and sync those created after hard sync.
This is more reliable way to identify objects and sync those created after hard sync.
This is more reliable way to identify objects and sync those created after hard sync.
This is more reliable way to identify objects and sync those created after hard sync.
So user menu patch switched to MultiplayerReference and works as other sync patches. In meanwhile this bug still reproducable for non synced building ghost. We have a ticket to sync building MultiplayerIds which will eventyually fix this bug. Therefore closing this ticket in favor of #133 |
I clicked on Cancel Dig on the server and that action hadn't happened on the client.
The same is for Cancel Mop.
Note: I haven't checked all the buttons.
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