Use Mass in Velocity Verlet integration to restore drag-and-drop behavior #30
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
As per our earlier discussion, I realized that the mass of a particular particle can change in time; the mass of all the particles may not be the same as well, so this required new code to deal with changing mass.
I also changed the physics to cache the "old mass," meaning we can now cache the old acceleration and get even better dynamic behavior. The atlas demo now shows off this new mass changing behavior (and dragging and dropping); frankly I think it looks quite nice!