A basic game created in Godot using GDScript.
Play the latest prototype up on itch.io!
In Firefox, you might get a "404 not found" screen when attempting to start the game. If you do, try a different browser.
A kanban board is available to view.
My goal is to build a game from scratch that contains basic features and functionality. The gameplay itself will be very familiar and hardly innovative, but this, like my Godot Sandbox, is meant as an exercise in improvement and learning more than designing something to be put up for sale.
Prior to this, I developed Godot's 2D tutorial game using both GDScript and C#. I like GDScript, but vastly prefer C#. However, support for exporting Godot projects to make them playable on the web is not available for C#. For this reason, I'm electing to use GDScript for this project.
I did have fun exploring how to organize a project when it was built in C#. I think I can transport some of those concepts back into GDScript (despite my best efforts to fit my "I want strongly typed everything" square peg into GDScript's "dynamic typing" round hole).