Added option to disable text selection #1127
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This PR adds a new terminal option -
enableSelection
. I think it's a valid use case where regular terminal text selection is undesirable (one example would be a curses based game).This option is set to
true
by default - meaning by default there is no impact for existing integrations.Example usage:
Some implementation notes:
disableStdin
andenableBold
).SelectionManager.disable()
would actually put terminal into this mode (as selection was not disabled). Therefore to fix this I have modified thedisable()
andenable()
methods to be used for disabling and enabling text selection (and mouse input mode is now handled based onterminal.mouseEvents
flag).