fix(g-svg): autoDraw should be true and immutable to avoid redundant rendering when animating #192
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🤔 This is a ...
🔗 Related issue link
💡 Background and solution
autoDraw
来决定是否自动调用canvas.draw()
:g-svg
只支持自动渲染模式,但却没有设置autoDraw: true
,使得动画执行时会调用canavs.draw()
,导致生成多个 SVG 元素。因此需要设置autoDraw: true
,且外部不可修改,避免出现 [4.0] Incorrect animation for g-svg when repeat is true #191 中的问题。📝 Changelog
☑️ Self Check before Merge