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Releases: xtjoeytx/GServer-v2

GS2Emu 3.0.8

08 Dec 22:22
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v3.0.8

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ Added 'player.triggerclient'
+ Added 'createlevel(filltile, levelname)'
+ Added 'level.savelevel(filename)'
* Fixed support for v1.3x clients

GS2Emu 3.0.7

06 Dec 01:44
fefd62b
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v3.0.7

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Update gs2compiler - fix getangle and getdir
+ Update gs2compiler - added gs2 support for arraylen/sarraylen functions
+ Added 'public function' for serverside scripting, to access functions on an npc from another npc
+ Added ability to get/set tiles on serverside scripting via 'level.tiles[index]'
+ Added arrow drop class, so if there's a class named 'darts' it will drop this npc instead of the default item. Might change in a future release
* Fixed shoot2 for v6 clients
* Fixed updateboard request causing illegal packet disconnection
* Fixed so player.platform is correctly set when connecting with a v4+ client

GS2Emu nightly

05 Dec 10:59
cddf02a
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GS2Emu nightly Pre-release
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beta releases

GS2Emu develop

04 Dec 23:21
d466b45
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GS2Emu develop Pre-release
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bleeding edge feature releases